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Generate AI Textures - Basecolor, Normal, Roughness Maps

Generate seamless AI texture maps for realtime shaders, Three.js demos, Unity, Unreal, and game materials.

Text input

Describe the material you want

Output: basecolor, normal, roughness

Use text first, or add an image reference when you want the texture to match a source material.

Image input

Optional reference image

JPEG, PNG, WebP · Max 50MB · 100-8000px

Example Results

The generated maps render as one lit material

Open shader demo

How It Works

  1. 1

    Describe

    Write a material prompt, then add an optional image reference

  2. 2

    Generate Maps

    PATINA creates a matched basecolor, normal, and roughness set

  3. 3

    Preview

    Download each map and inspect the material on a lit sphere

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